這是歷史版本頁面 — 看 ACDSee Photo Studio Professional (64-bit) 最新版本
RAW照片管理與編輯,ACDSee Photo Studio 能處理什麼
照片越積越多,散在相機記憶卡、手機、電腦好幾個資料夾裡,想找一張去年拍的照片得翻半天。好不容易找到了,想調整曝光或白平衡,才發現免費看圖軟體只能看不能修,RAW檔更是連開都開不起來。你需要的是一套能把「整理照片」和「編輯照片」放在同一個地方的軟體。
一般人習慣用免費看圖軟體配線上相簿,但免費軟體功能陽春,線上相簿上傳大量照片又慢又綁手綁腳。更別提RAW檔這種專業格式,多數免費工具根本不支援。這類工具的切入點,是把龐大的照片資料庫管理、快速的瀏覽搜尋,以及專業的RAW編輯整合在一起,讓你在同一個介面裡完成從匯入、分類、修圖到輸出的完整流程。
01ACDSee Photo Studio Professional 能拿來做什麼?
它主要做兩件事:管理照片和編輯照片。管理方面,可以匯入相機、硬碟或雲端的照片,用標籤、關鍵字、評分來分類,之後用搜尋、排序、篩選快速找到照片。編輯方面,支援RAW檔調整曝光、對比、白平衡,也有圖層、遮罩、修復筆刷等進階工具,可以做到非破壞性編輯,原始檔不會被改動。
02它能開哪些RAW檔?
官方說明指出它支援來自常見相機品牌的RAW檔,同時也支援JPEG、TIFF、PNG、PSD等常見格式。不過,RAW檔的支援清單會隨相機型號和軟體更新而變化,如果你用的是比較新或比較冷門的相機,建議先到官方網站確認你的相機型號有沒有在支援清單裡,或直接下載試用版測試能不能順利開啟。
03照片整理功能是怎麼運作的?
它透過「Manage」模組來管理照片庫,你可以為照片加上關鍵字、標籤和星等評分,之後用這些條件來搜尋、排序和篩選。另外,它有臉部辨識功能,會自動偵測照片中的人臉,幫你把人像照片分組,之後可以針對特定人物快速搜尋。這些整理動作都不會更動原始檔案,只是附加中繼資料。
04AI超解析度是什麼?實用嗎?
這是它內建的一項AI功能,可以把照片放大同時盡量不損失畫質,官方說明特別提到適合用來修復老照片、裁切過的照片或低解析度圖片,而且支援批次處理,可以一次處理多張照片。實際效果會因原始照片品質而異,但對於需要把舊照片放大的使用者來說,是一個可以嘗試的工具。
05它可以批次處理照片嗎?
可以。官方說明提到「Batch Editing」功能,可以一次選取多張照片,同時套用相同的調整,例如曝光、白平衡、銳利化等,這對需要處理大量照片的使用者來說很省時間。另外,AI超解析度也支援批次處理,可以一次放大多張低解析度圖片。
06這套軟體適合專業攝影師嗎?
它的功能設計確實朝向專業需求,包含RAW編輯、圖層編輯、遮罩工具、色彩調整、鏡頭校正等,也支援輸出到Photoshop等外部編輯器。不過,它採用訂閱制或買斷制授權,且介面是英文,專業攝影師如果已經習慣其他RAW編輯工具,轉換過來需要一些適應時間。是否適合取決於你的工作流程和預算。
07新手用會不會太難?
官方FAQ表示它雖然有專業級工具,但介面設計對初學者友善,也提供教學和指南。它的介面分成Manage、View、Develop、Edit四個模組,各自負責瀏覽、檢視、RAW調整和進階編輯,結構算清楚。不過,英文介面對不熟悉英文的使用者來說會是一道門檻,初次接觸RAW編輯的新手也需要一些時間學習基本概念。
08它只有英文介面,看不懂英文可以用嗎?
這套軟體的介面語系只有英文,沒有繁體中文。如果你對英文介面不熟悉,操作上會比較吃力,尤其是RAW編輯和圖層這類功能,選項和參數很多。建議先下載試用版實際操作看看,確認自己能不能接受英文介面。如果英文確實是障礙,可以考慮其他有中文介面的影像編輯軟體。
09這套軟體評價好像不多,可以放心買嗎?
目前使用者評分只有30人,樣本數偏少,參考價值有限。相較之下,功能相近的Adobe Camera Raw有295人評分、Picasa有609人評分,能反映更多使用者的實際經驗。評分人數少不代表軟體不好,但代表你能參考的他人使用經驗比較少。建議先利用試用版確認它符合你的需求,再決定是否購買。
10有免費的替代方案嗎?
官方資料中提到的替代軟體,例如Picasa,是免費的,但已經很久沒有更新。Adobe Camera Raw需要搭配Photoshop訂閱才能使用。如果你只需要基本RAW編輯和照片管理,可以考慮這些選項,但它們的功能範圍和這套軟體不盡相同。建議先釐清你需要哪些功能,再比較哪一套最符合你的需求。
11它支援Mac嗎?
官方資料顯示這套軟體支援的系統是Windows 10和Windows 11,沒有提到Mac版本。如果你是Mac使用者,這套軟體無法在你的電腦上安裝。可以考慮其他同時支援Windows和Mac的RAW編輯軟體,例如官方資料中提到的Adobe Lightroom或Capture One,但它們的價格和功能也需要另外確認。
12它跟ACDSee Photo Studio Standard有什麼差別?
官方資料中,Professional版本定位為專業級RAW編輯和數位資產管理工具,包含AI超解析度、AI物件遮罩、進階遮罩工具、圖層編輯等功能。Standard版本的功能範圍較小,但具體差異官方資料沒有詳細列出。如果你需要進階編輯功能,Professional是比較完整的選擇;如果只需要基本管理和編輯,Standard可能就夠用,建議比較兩者的功能清單和價格。
下載與官方連結
前往官方網站 下載 ACDSee Photo Studio Professional (64-bit)
GameMakerStudio-Installer-2.1.5.322.exe · 179 MB · 連結指向軟體原廠
版本紀錄
- 2026-09-20 ACDSee Photo Studio Professional 2027 20.0.0 Build 3719 (64-bit) 777.94 MB
- 2026-01-07 ACDSee Photo Studio Professional 2026 19.0.1 Build 3450 (64-bit) 575.79 MB
- 2025-09-18 ACDSee Photo Studio Professional 2026 19.0.0 Build 3354 (64-bit) 575.8 MB
再看 5 筆
- 2025-02-27 ACDSee Photo Studio Professional 2025 18.1.0 Build 3131 (64-bit) 573.89 MB
- 2024-12-12 ACDSee Photo Studio Professional 2025 18.0.1 Build 3056 (64-bit) 570.74 MB
- 2024-09-19 ACDSee Photo Studio Professional 2025 18.0.0 Build 2988 (64-bit) 570.8 MB
- 2024-05-22 ACDSee Photo Studio Professional 2024 17.1.1 Build 2859 (64-bit) 514.2 MB
- 2024-04-25 ACDSee Photo Studio Professional 2024 17.1.0 Build 2837 (64-bit) 514.19 MB
這一版改了什麼
What's new in this version:
- Please note that whilst not mandatory, 2.1.5 is highly recommended. We have changed the licensing server to better protect against DDoS attacks and made several fixes to offline usage (especially for our Mac IDE users). If you get "license is invalid" the first run after updating - please just login again once to fix.
As well as a large number of fixes to the IDE and runtimes, we've added in this version:
- Support for building to Android 64bit architectures
- Collision functions which return a list of all colliders, not just the first
- New collision type for sprites: Non-axis-aligned bounding box
- Virtual keyboard functions for iOS, Android, and UWP
Startup / Offline / Licensing Fixes:
- Fix for Mac IDE requiring you to relicense when changing network
- Fix for being asked to get a new licence too often in cases of accounts.yoyogames.com being unreachable
- Fix for incorrectly checking licence expiration dates in some cases
- Fix for crash when unable to download carousel images on the start page
- Fix for crash when accounts.yoyogames.com returns invalid runtime rss information
- Changed the "Unable to log - no network connection" message to be more accurate and avoid confusion in the case of accounts.yoyogames.com being offline
New collision type for sprites:
- Sprite Editor: Added support for a non-axis-aligned bounding box mask type
- Preference: Added option to set the default collision shape when creating new sprites
Spine Agreement:
- A Spine agreement is now shown before you can build projects which contain Spine
- Note: This agreement is shown per-project so that teams/contractors can accept with one click
Android:
- Game Options: Added controls for building 64bit architectures
- Game Options: Added control for adding Google Cloud Sync support into your Android manifest, used in the Google Play Services extension
Misc IDE Changes:
- Saving: Fixed an issue with object variable strings containing "n" which meant projects from 2.1.3 "lost" rooms when imported to 2.1.4
- Saving: Fixed a saving issue with external tools locking files which meant object event code could appear in the next project you opened that IDE session if that project had an object with the same name
- Saving: Fixed events "losing" code when the object name is changed or the object is duplicated when a save is already pending and then the object is locked by an external process
- Note: Another reminder that we do not recommend working with your project source saved in Dropbox/OneDrive/Google Drive, etc., folders!
- Saving: Fixed the check for when to warn about iOS icon changes being required in your project so it no longer warns unneccesarily
- Code Editor: Fixed autocomplete window being offset if autocompleting an enum on a long line of code
- DnD Editor: Fixed not being able to Cut/Copy/Paste nodes using keyboard shortcuts when using the macOS IDE
- Image Editor: Fixed the "Convert to Frames" dialog opening up too small when using the macOS IDE
- Object Editor: Fixed event names showing a unwanted '-' if the Object is opened in the Workspace and that event is empty
- Object Editor: Changed opening events to require double-clicks - fixes issues with single-click to select the event changing focus to the script and causing event copy/paste/delete workflow problems
- Workspaces: Fixed Middle Mouse Button scrolling the workspace at the same time as a code window if you happened to click on a scroll bar
- Resource Tree: Fixed/changed the highlight around text during a rename in the dark skin to improve clarity
- Resource Tree: Fixed duplicating a resource whilst at the Trial license limit crashes the IDE rather than showing a warning
- Resource Tree: Fixed "Add Existing" and then picking a resource from same project causes fatal error
- Resource Tree: Fixed how GMS2 calls Finder so Finder now shows results when doing "Add Existing"
- Room Editor: Fixed rectangle selection of rotated items to stop instances outside the rectangle being selected
- Room Editor: Fixed the loading of room inheritance settings if you reload the project
- Room Editor: Fixed a crash when copy/pasting multi-select objects across multiple layers
- Room Editor: Fixed issue which causes rooms to reopen at massively offset co-ordinates (usually approx -20k, -20k) after reloading project
- Note: If you have this room offset issue in a project already it will still load like this - just fix the position once and then save the project
- Room Editor: Changed Room width and height fileds so they can no longer be set to 0, as this just causes D3D errors during builds
- Preferences: Fixed "Delete old runtimes" to now delete everything other than the currently-used runtime and the runtime the IDE shipped with (if these differ)
- Search & Replace: Fixed to check instance creation code for instances on sub-layers
- Search & Replace: Fixed "Replace" to now replace the text in comments as well
- Localisation: [French] Fixed "Mouse Down" and "Mouse Pressed" event localisation texts and so they now differ
- Localisation: [German] Fixed Finder dialogs not being in German
- Font Editor: Fixed the preview and range windows to use the font's "Style" value, so text will now appear bold/italic, etc.
- Sound Editor: Fixed only getting white noise when playing a high-quality .ogg
- Sound Editor: Fixed sounds under a second long not playing completely in preview unless you turn on looping
Bugs:
- See the bug database's Change Log for the list of public issues fixed in this version
- Known Issues can be found on the bug database also - for the current IDE headline list see this page
- Not a bug, but be aware all download links for 2.1.3 and older have now been removed from this page, as 2.1.4 is mandatory