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想在家玩老街機遊戲,MAME 能幫上什麼忙

MAME (32-bit) 軟體圖示 MAME (32-bit) 0.184 (32-bit) 資料更新 2017-03-29 閱讀約 5 分鐘

想重溫小時候在街機廳投幣打電動的回憶,上網找了一圈,發現那些經典遊戲幾乎都只能在模擬器上跑。好不容易下載了一個模擬器,打開卻是一堆看不懂的設定,ROM 檔也不知道去哪裡找,搞了半天連遊戲畫面都沒看到,最後只能放棄。

一般人直覺會去搜尋「某某遊戲 下載」,但抓下來的檔案往往不知道該用什麼程式開啟,就算開了也常常黑屏或破音。這類工具的切入點不是「直接給你遊戲」,而是「模擬出當年那台機器的內部硬體」——CPU、音效晶片、顯示晶片全部照原樣模擬,再把你自己準備的遊戲 ROM 丟進去跑。換句話說,它負責把環境做出來,遊戲檔案要自己想辦法。

01MAME 到底能玩哪些遊戲?

它模擬的是大型電玩機台,涵蓋的遊戲範圍很廣,從早期經典到冷門作品都有,官方說明強調連稀有遊戲也包含在內。但要注意,它不提供任何遊戲 ROM,檔案要自己找。能不能跑某個特定遊戲,取決於你有沒有對應的 ROM 檔,以及該遊戲是否已被完整模擬。

02這套軟體要怎麼開始用?

先到官方網站下載安裝,然後準備遊戲 ROM 檔,建議在電腦裡建一個資料夾專門放 ROM,可以依平台或遊戲類型分資料夾整理。開啟程式後,把 ROM 檔拖進視窗或透過指令載入,它就會模擬原始硬體並啟動遊戲。第一次使用會需要摸索一下設定。

03它支援哪些作業系統?

官方資料顯示支援 Windows 7、Windows 8、Windows 10,另外官方說明也提到有 macOS 和 Linux 版本,但這份資料的版本紀錄只涵蓋 Windows 平台。如果你用的是其他作業系統,需要自行到官方網站確認有沒有對應版本。

04遊戲存檔可以保留嗎?

可以。它提供存檔功能,讓你能保存遊戲進度,之後再開來繼續玩。另外也有回放功能,可以在遊戲中倒回之前的操作。這些功能可以透過 MAME 選單或鍵盤快捷鍵來使用,具體按鍵組合需要自己查閱說明。

05手把或搖桿可以接嗎?

可以。它支援鍵盤、滑鼠、遊戲手把,甚至自製控制面板,前提是你有對應的硬體。設定方式是在程式的設定選單裡調整輸入控制,把按鍵對應到你的裝置上。如果你只有鍵盤,也可以直接玩,只是操作手感跟當年街機不同。

06這套軟體適合什麼樣的人?

適合想研究老遊戲硬體運作原理的人,官方說明強調它的核心目的是保存和教學,不只是玩遊戲。也適合對街機遊戲有深厚興趣、願意花時間找 ROM 和設定的人。如果你只是想快速玩到遊戲、不想碰設定,它對你來說可能太複雜。

07新手用這套會不會很挫折?

有可能。官方說明自己就提到「初始設定和配置對初學者可能不太友善」,介面是英文,沒有中文。如果你沒接觸過模擬器,第一次打開可能會不知道從哪裡開始。建議先找網路上的教學文章或影片,照著步驟做會比自行摸索快很多。

08什麼情況不該選這套軟體?

如果你只是偶爾想玩一兩款經典遊戲,不想研究硬體模擬細節,這套軟體對你來說負擔太大。另外,如果你期待打開就能看到遊戲列表、直接點選遊玩,它也不是這種設計。還有,如果你沒有合法取得的 ROM,用它會遇到法律問題,這點要自己注意。

09它跟其他模擬器比起來有什麼不同?

它的重點是「精確模擬原始硬體」,不是只求遊戲能跑,所以對硬體細節的還原度很高。其他模擬器如 Project64 或 Dolphin 分別針對 N64 和 GameCube/Wii,各有各的專門領域。如果你要玩的是街機遊戲,MAME 是主要選擇;如果是家用主機遊戲,應該找對應主機的模擬器。

10電腦配備不夠好跑得動嗎?

官方建議配備是雙核心 2 GHz 以上處理器、4 GB 記憶體、OpenGL 3.3 相容顯示卡,硬碟空間至少 100 MB(不含 ROM)。如果你的電腦符合這些條件,基本上可以跑,但實際流暢度還是要看遊戲本身和你的硬體。太舊的電腦可能跑不動較新的遊戲。

1132 位元和 64 位元版本有什麼差別?

這份資料提供的是 32 位元版本,官方也有 64 位元版本。一般來說,64 位元版本在現代系統上執行效率較好,但 32 位元版本在舊系統上也能運作。如果你的 Windows 是 64 位元,建議到官方網站看看 64 位元版本的資訊,再決定要用哪一個。

12遊戲 ROM 要去哪裡找才合法?

官方說明明確表示它不提供任何 ROM,使用者要自己負責取得合法檔案。合法的來源包括:你擁有實體機台或卡帶、自行從原版媒體備份、或遊戲版權方授權提供的下載。網路上很多 ROM 下載站都是盜版,下載前要自己判斷來源是否合法。

下載與官方連結

前往官方網站 下載 MAME (32-bit)

mame0184b_32bit.exe · 47.6 MB · 連結指向軟體原廠

版本紀錄

再看 5 筆

看完整版本清單

這一版改了什麼

What's new in this version:

MAMETesters Bugs Fixed:
- [Crash/Freeze] (saturn.cpp) seabass: Black Screen after patents screen (Angelo Salese)
- [DIP/Input] (mz2500.cpp) mz2500: The HELP key is missing (einstein95)
- [Cheat System] Cartrdige memory accessed directly with cheats will crash MAME (Pugsy)
- [Crash/Freeze] (model3.cpp) scud: Crash running scud with -bench 90, regression. (Phil Bennett)
- [Misc.] (coleco.cpp) coleco and clones, adam: Wrong device interface name (gordon-fish)
- [Graphics] (seattle.cpp) hyprdriv: Occasionally, when the race starting, the 3D graphic objects start to glitch and disappear, game become unplayable (R. Belmont)
- [Crash/Freeze] (gba.cpp) gba: Many previously working gba sl_roms now freeze (R. Belmont)

New working machines:
- Ampro Computers Little Board/186 [Carl, Al Kossow]
- Coleco Quiz Wiz Challenger [hap, Sean Riddle, Rik]
- Conic Electronic I.Q. [hap, Sean Riddle]
- CXG Chess 2001 [hap, Berger]
- Micro Genius IQ-501 [kazblox]
- Micro Genius IQ-502 [kazblox]
- Shiny Golds [caius, The Dumping Union]
- USG/Tandy 2-Player Football [hap, Sean Riddle]

New working clones:
- 2 On 2 Open Ice Challenge (rev 1.2A) [Brian Troha, Sean Sutton, Smitdogg, The Dumping Union]
- Chesster Challenger (V1.3) [yovan]
- Dendy Classic 2 [kazblox]
- Dynablaster / Bomber Man (bootleg, set 3) [Hammy, The Dumping Union]
- Fidelity Designer 2100 [hap]
- Fidelity The Excellence (model EP12, set 2) [yovan]
- Fidelity The Par Excellence (rev. B) [hap]
- Flashgal (set 1, Kyugo logo) [Corrado Tomaselli, The Dumping Union]
- Gals Panic (MCU Protected, set 2) [Hammy, The Dumping Union]
- Granit 'S' [hap]
- Kishon Chesster [yovan]
- Milton Bradley Simon (Rev F) [Sean Riddle]
- NBA Play By Play (ver AAB) [alca]
- Phoenix (IDI bootleg) [f205v]
- Radical Radial (Japan) [ShouTime, The Dumping Union]
- Raiden II (Germany) [caius, The Dumping Union]
- San Francisco Rush (boot rom L 1.06A) [Andrew Welburn, The Dumping Union]
- Shanghai III (US, prototype) [coolmod, The Dumping Union]
- Street Fighter II: The World Warrior (World 910129) [Janniz]
- Super Crowns Golf (World) [Kevin Eshbach, The Dumping Union]

Machines promoted to working:
- Novag Constellation Forte (version B) [hap]
- Heathkit H-19 [Mark Garlanger]
- HP-9845C [f.ulivi, Angus Kueckes]
- SM 7238 [shattered]

Clones promoted to working:
- Heathkit H-19 w/ Super-19 ROM [Mark Garlanger]
- Heathkit H-19 w/ Watzman ROM [Mark Garlanger]

New machines marked as NOT_WORKING:
- Alchemist (01J02046, Venezuela) [Heihachi_73]
- Arizona [PinMAME]
- Bachelorette Party (BHG1248, US) [Heihachi_73]
- Caprice Pro-Action Baseball [hap, Sean Riddle]
- Cowboy 8 Ball [PinMAME]
- Disco Dancing [PinMAME]
- Dream Weaver (0200586V, NSW/ACT) [Heihachi_73]
- Eltec Eurocom II V7 [shattered]
- Fast Fortune (0100651V, NSW/ACT) [Heihachi_73]
- Force [PinMAME]
- Haunted Hotel [PinMAME]
- Hustler [PinMAME]
- Jumpin' Joey (0100383V, NSW/ACT) [Heihachi_73]
- King Kong [PinMAME]
- Lucky Clover (0300109V, NSW/ACT) [Heihachi_73]
- Mammoth Money (0100425V, NSW/ACT) [Heihachi_73]
- Penguin Pirate (0100674V, NSW/ACT) [Heihachi_73]
- Reel Power (0100400V, NSW/ACT) [Heihachi_73]
- Rushin Rooster (0100534V, NSW/ACT) [Heihachi_73]
- Silver Wolf (0100673V, NSW/ACT) [Heihachi_73]
- Snow Cat (0100405V, NSW/ACT) [Heihachi_73]
- Soreike! Anpanman Popcorn Factory (Rev B) [ShouTime, Anonymous Donator, The Dumping Union]
- Space Ship [PinMAME]
- Subor SB-486 [kazblox]
- Thor (0200319V, NSW/ACT) [Heihachi_73]
- Thunder Heart (0200333V, NSW/ACT) [Heihachi_73]
- Time Machine (LTD, 4 players) [PinMAME]
- Trick Shooter [PinMAME]
- USG Programmable Baseball [hap, Sean Riddle]
- Viking King [PinMAME]
- White Force [PinMAME]
- Wicked Winnings (0100553V, NSW/ACT) [Heihachi_73]
- Wild Angels (0100337V, NSW/ACT) [Heihachi_73]
- Yukon Gold (03J00191, NSW/ACT) [Heihachi_73]
- Zoofari [R. Belmont, Sean Sutton, Smitdogg, The Dumping Union]


New clones marked as NOT_WORKING:
- Boot Scootin' (GHG1008-03, US) [Heihachi_73]
- Cash Cat (0100557V, NSW/ACT) [Heihachi_73]
- Cash Cat (0100676V, NSW/ACT) [Heihachi_73]
- The Chariot Challenge (0100787V, NSW/ACT) [Heihachi_73]
- Desert Bloom (0300111V, NSW/ACT) [Heihachi_73]
- Dolphin Treasure - Cash Express (AHG1519, US) [Heihachi_73]
- Dolphin Treasure - Cash Express (AHG1607, US) [Heihachi_73]
- Griffon (Olympia bootleg of Phoenix) [f205v, The Dumping Union]
- Harley Davidson (L-2) [PinMAME]
- Karnov (Japan, bootleg with NEC D8748HD) [The Iron Goat]
- King Galah (0100536V, NSW/ACT) [Heihachi_73]
- Loco Loot (0100473V, NSW/ACT) [Heihachi_73]
- M82 Display Unit (PAL) [kazblox]
- Magic Mask (AHG1549, US) [Heihachi_73]
- Magic Touch (0300455V, NSW/ACT) [Heihachi_73]
- Mine, Mine, Mine (0400115V, NSW/ACT) [Heihachi_73]
- Money Mouse (0300469V, NSW/ACT) [Heihachi_73]
- Mountain Money (0100289V, NSW/ACT) [Heihachi_73]
- Orchid Mist (0100849V, NSW/ACT) [Heihachi_73]
- Oscar (0100348V, NSW/ACT) [Heihachi_73]
- OutRun 2 Special Tours (GDX-0014) [Ordyne, The Dumping Union]
- Penguin Brothers (Japan, bootleg) [Rod_Wod, Team Europe and The Dumping Union]
- Penguin Pays (0100113V, NSW/ACT) [Heihachi_73]
- Penguin Pays - Penguin Pucks (EHG1257, US) [Heihachi_73]
- Penguin Pirate (0200578V, NSW/ACT) [Heihachi_73]
- Pot O' Gold (U.S. Games, v580F) [deathmock]
- PPG Waveterm A [shattered]
- Queen of the Nile (0101139V, NSW/ACT) [Heihachi_73]
- Queen of the Nile (0101707V, Brazil) [Heihachi_73]
- Queen of the Nile (04J00784, Venezuela) [Heihachi_73]
- Queen of the Nile - Cash Express (AHG1525, US) [Heihachi_73]
- Queen of the Nile - Cash Express (AHG1609, US) [Heihachi_73]
- San Francisco Rush: The Rock (Wavenet, boot rom L 1.38, GUTS Aug 19 1997 / MAIN Aug 19 1997) [Andrew Welburn, The Dumping Union]
- San Francisco Rush: The Rock (Wavenet, boot rom L 1.38, GUTS Aug 6 1997 / MAIN Aug 5 1997)  [Andrew Welburn, The Dumping Union]
- Skins Game Tournament Edition [mrsinister]
- Super Bucks III (0100711V, NSW/ACT) [Heihachi_73]
- Sweethearts II (0200465V, NSW/ACT) [Heihachi_73]
- Time Machine (LTD, 2 players) [PinMAME]
- Thunder Heart (0200334V, NSW/ACT) [Heihachi_73]
- Tropical Delight (0100269V, NSW/ACT) [Heihachi_73]
- Time Traveler (set 2) [Ordyne, The Dumping Union]
- Unicorn Dreaming (0100813V, NSW/ACT) [Heihachi_73]
- Wangan Midnight Maximum Tune 2 (Export) (GDX-0016) [Ordyne, The Dumping Union]
- Zephy (alternate set) [PinMAME]

New working software list additions:
- archimedes: Over 20 games and applications [Nigel Barnes]
- bbcb_flop: Disk User coverdisks, Bad Apple and X-Pansions Elevation demos [Nigel Barnes]
- bbcm_flop: Enjoy The Silence and Retribution X demos [Nigel Barnes]
- c64_cass: speakeasy [Dagarman]
- ibm5150: Bivouac, Chuck Yeager's Advanced Flight Trainer, Double Dragon (5.25", older), EDITEXTE, Indianapolis 500: The Simulation (3.5", newer), Label Magic, Licence to Kill, Multitexte, Pick'n Pile, Prehistorik, PrintMaster Plus, Rockford, Skweek [breiztiger]
- ibm5170: Adaptec EZ-SCSI 3.1 German, AMouse Driver Disk v7.0, Borland Eureka 1.0, Borland Paradox 3.01 (German), Borland Paradox 4.0 (German, 2 versions), IBM DOS 5.02 (German), MS-DOS 6.22 (German), Windows 3.1 (German), Windows for Workgroups 3.11 (German) [darkstar]
- megadriv: TOm and Jerry (Jpn) [ElBarto]
- nes: Magic Kid GooGoo [kazblox]
- ti74: Maths and Finance cartridges [PockEmul]
- vic1001_cass: speakeasy (partial dump) [Dagarman]

New software list additions marked as NOT_WORKING:
- ibm5150: Ikari Warriors (alt), First Samurai, JetFighter I: The Adventure, Turbo Driver [breiztiger]

Source Changes:
- Changed games to use 4-way joysticks. [AJR] (assault, bagman.cpp (all games except squasitsa), bballs, darktowr, ddungeon, horekid, klax, maddonna, pushman, stoffy, supduck, toffy, trog: trogpa4 prototype uses different inputs)
- tms1024/tms1025: Added input callbacks and read handler. [AJR] (docastle.cpp: Read inputs through TMS1025).
- hanaroku: Added NVRAM and hopper. [AJR]
- feversoc: Added coin hopper output (prize hopper doesn't quite work). [AJR]
- hp9845b: Use standard instance names (and type) for optional ROMs. [AJR]
- merit.cpp: PSG type is AY-3-8912. [AJR]
- Converted screen_device VBLANK callback to devcb_write_line. [AJR] (Renamed screen_eof_xxx to screen_vblank_xxx in many drivers.)
- lastbank: Added coin counters. [AJR]
- Added skeleton device for Video System C7-01 GGA. [AJR]
- taito_z.cpp: Fixed subtle color pen bug in Mexico GP stage for Continental Circus. [Angelo Salese]
- 8x300dasm: Corrected JMP target addresses. [Barry Rodewald]
- Work around bug in msys2 C runtime causing garbage on console with DInput controllers. [Brad Hughes]
- abc80: Converted to scanline based rendering, fixed graphics characters, and fixed sound. [Curt Coder] (Genesis Project demos (abcdemo, hiresinv) are now fully working).
- Ambush: Cleaned up driver state. [Dirk Best]
- ay8910: Added a write handler for the case of bc1=a0 and bc2=a1. [Dirk Best]
- blockade: Rewrote driver: [Dirk Best] (Removed fake interrupts, rewrote coin handling, corrected CPU type; Used screen raw parameters and generic 8x8x1 gfx layout).
- popper: Got some meat back onto the bones: [Dirk Best]
- HP9845C improvements: [f.ulivi, Angus Kueckes]
- n64 updates: [Happy]
- mips3 DRC : Ensure branch delay slot instruction is not virtual instruction before trying to generate code to add it to the block checksum, fixed FPU register aliasing. [Happy]
- z80sio: Added i8274/upd7201 variants, refactored interrupts, improved logging. [Joakim Larsson Edstrom]
- fcisio: Added layout and and RS232 configured for terminals on all 8 serial ports. [Joakim Larsson Edstrom]
- netlist: Added a heap priority queue, fix netlist stats collection, fixed new clang warnings, reduced footprint of extended clock. [couriersud]
- Decoded popper color PROMs. [Joe Magiera, couriersud]
- sdk86.cpp: Fixed ROM loading. [Lord Nightmare]
- pes.cpp: use combined /RS and /WS function since the MCU/CPU can in theory change both lines at once, and since it uses a TMS5220C it does matter in this case. [Lord Nightmare]
- segas32.cpp: Added uPD7725 DSP with ROM loading to Air Rescue (disabled for now). [Lord Nightmare]
- upd7725: Added preliminary IRQ support, corrected SI/SO bit order, added SIACK/SOACK registers, fixed save state registration, fixed reset state. [Lord Nightmare]
- Fixed an off-by-one error when loading upd96050 roms for SNES games. [Lord Nightmare]
- potgoldu.cpp: Added undumped MCU as NO_DUMP. [Lord Nightmare]
- konmedal/tsukande: Add clock XTAL definition for the Z80 CPU, divisor is guessed. [Lord Nightmare]
- Heath H19: Fixed keyboard, fixed handling of enable/disable of 25th line, use internal MM5740 ROM, fixed H-19 with Watzman ROM, fixed Super19. [Mark Garlanger]
- ti99: Various fixes for TI-99/4 (not A). [Michael Zapf]
- geneve: Fixed issue with sector read on HFDC without implied seek (did not check CRC and failed to switch density). [Michael Zapf]
- ti99/geneve: Made bus mouse now separate device, may also be used with evpc. [Michael Zapf]
- ti99/geneve: Fixed jerky mouse movement. [Michael Zapf]
- ti99_8: Fixed debugging for TI-99/8. [Michael Zapf]
- Softlist/slot improvements: [Nathan Woods]
- Added a new addrmap.cpp validity check intended to catch AM_REGION declarations not tied to anything meaningful. [Nathan Woods]
- CoCo: Implemented support for enabling and disabling cartridge-specific sound, made third and fourth floppy drives present by default. [Nathan Woods]
- CoCo 3: Fixed an issue clearing GIME interrupts (disabling interrupts by writing to $FF92/3 also acknowledges interrupt). [Nathan Woods, tim lindner, Glen Hewlett]
- 6821pia.cpp: changed int to bool where appropriate, changed macros to static functions. [Nathan Woods]
- archimedes: Added JFD floppy format as used by JASPP (Archimedes Software Preservation Project). [Nigel Barnes]
- electron: Added First Byte joystick interface. [Nigel Barnes]
- Made side effect suppression a machine property. [O. Galibert]
- Removed direct update handlers: [O. Galibert]
- mb86233: Massive disassembler overhaul. [O. Galibert]
- arm7ops.cpp: Advance PC on unimplemented opcodes. [Peter Ferrie]
- apple2: Rewrote language card handling. [Peter Ferrie]
- apple2: Fixed IIe/IIc self-test regression. [R. Belmont]
- apple2: Fixed IIe $C800 arbitration, Zellyn/kqumba tests pass now. [R. Belmont]
- z180: DMA fixes: [R. Belmont]
- gba: Fixed revised copy protection handler to get the right PC (MT6513). [R. Belmont]
- vp101: Added framebuffer, some inputs, ATA, NVRAM, protection cheat; implemented ATA DMA. [R. Belmont]
- MIPS: Added initial support for VR5500 and TX4925 CPUs. [R. Belmont]
- Fixed errors detected by coverity: [shattered]
- tosh1000: Hooked up ROM-DOS. [shattered]
- agat: Split from apple2, implemented basic agat7 hardware. [shattered]
- sm7238: Implemented double-sized characters and smooth scroll. [shattered]
- poisk1: Added more ROMs. [shattered]
- ibm6580: Made memory size configurable and fixed a Coverity finding. [shattered]
- ie15: Converted to a device with frontends (standalone driver and rs232 slot device). [shattered]
- debugger: Print octal addresses in the trace if CPU is octal. [shattered]
- dec_lk201: Added PORT_CHAR/PORT_CODE where missing. [shattered]
- wd_fdc: Tagged command names in debug messages. [shattered]
- Removed tag() argument from logerror() calls in cpu/i86 and floppy code. [shattered]
- bitgraph: Switched from layouts to rotation flags, fixed keyboard. [shattered]
- legacy floppy: Fixed floppy_stp_w. [shattered]
- a7150: De-skeletonized. [shattered]
- t11 cpu: Emulate MFPT instruction; MOV, CLR and SXT read memory before writing to it. [shattered]
- hp_ipc: De-skeletonized. [shattered]
- Commodore LCD: Halved size of character rom region and fixed switching between upper and lower case character sets. [smf]
- Fixed UPD7725 disassembly. [smf]
- zorba keyboard: Mapped remaining keys, documented remaining DIP switches, and added notes on MCU program. [Vas Crabb]
- gotcha/ppchamp/pasha2: Hooked up lamp outputs and add clickable artwork. [Vas Crabb]
- sun3x.cpp: Hooked up keyboard port. [Vas Crabb]
- Fixed natural keyboard mapping for vg9k keyboard (and hence UI paste/autoboot). [Vas Crabb]
- Updated GLM to tip of stable branch (0.9.8.5 pre-release) - fixes build with MacPorts clang. [Vas Crabb]
- Make device types self-register: [Vas Crabb]
- Fixed crash on excessive command-line arguments, removed long-dead option. [Vas Crabb]
- ti85.cpp: Convert TI-8x link port to a bus with emulated peripherals, working for TI-82 and TI-85. [Vas Crabb]
- Fixed new device validation issues. [Vas Crabb, O. Galibert, AJR]
- triforce.cpp: Fixed Mario Kart 2 ROM loading. [MetalliC]
- naomi.cpp: Dumped and documented 837-14438 hopper controller board (used by Kick'4'Cash and other SWP games). [big10p, Darksoft, MetalliC]
- Measured Naomi's MIE MCU speed. [rtw, MetalliC]
- naomi.cpp: Redumped "Noukone Puzzle Takoron (GDL-0042)" and "Virtua Fighter 4 (Rev B) (GDS-0012B)". [rtw]
- model1: Added dumped internal TGP ROMs. [Caps0ff]
- naomi.cpp: New BIOS dumps:
- triforce.cpp: Added security PIC dumps:
- taito.cpp: Added program ROMs and corrected title for voleybal. [PinMAME]
- phoenix.cpp: Dumped/redumped PROMs for some of the bootlegs. [f205]
- viper.cpp: Added timekeeper dump for code1db. [ShouTime]
- midwunit.cpp: Redumped "Ultimate Mortal Kombat 3" U2-U5 sound ROMs. [ShouTime]
- Corrected the main crystal in marineb.cpp to 12MHz as seen in PCB photos, cleaned up clock definitions in galaxian driver, moved ladybugg from galaxold to galaxian driver, use mooncrst_audio for mooncrst in galaxold, made spcwrp use hunchbkg pallette ROMs. [kazblox]
- nes: Added Magic Kid Googoo board (iNES mapper 190). [kazblox]
- Save state fixes for i386/pc_vga/cs4031: [moralrecordings]
- vicdual: Added nsub gradient simulation (makes black destroyers on the horizon visible). [SailorSat]
- homedata.cpp: Use 8-way joysticks for Reikai Doushi; added button descriptions and DIP locations. [Bad A. Billy]
- Fixed softwarelist cart memory cheats by moving cheat file loading to a later point in startup process. [Pugsy]
- Removed colon from image_interface preventing front-ends from launching ColecoVision software. [gordon-fish]
- ay8910: Added support for clock frequency changes. [tim lindner]
- chihiro.cpp: Redumped Ollie King (GDX-0007). [Ordyne, The Dumping Union]
- konamigx.cpp: Corrected two ROM names and redumped sound ROM for Rushing Heroes. [Smitdogg, The Dumping Union]
- Updated hiscore.dat. [Leezer]