這是歷史版本頁面 — 看 SketchUp Make (32-bit) 最新版本
想免費學3D建模?SketchUp Make 適合你嗎
你最近是不是想畫點什麼——房間要怎麼重新擺家具、想做一個櫃子看尺寸對不對、或是學校作業需要一個立體模型。你打開電腦想找個軟體來畫,卻發現腦海裡想的東西,跟軟體操作完全是兩回事。那些專業的3D軟體介面密密麻麻,光看工具列就頭暈,更別說要拉出一個像樣的形狀。你只是想快速把想法變成看得見的模型,不是想先花三個月學軟體。
你可能試過用繪圖軟體硬畫,但平面圖看不出厚度和空間感;也或許下載過幾個免費軟體,結果不是功能太陽春,就是操作邏輯讓人摸不著頭緒。這類3D建模工具的切入點,是讓你先用簡單的「畫線、拉麵」動作建立形體,再逐步加上材質、尺寸和陰影。它不要求你懂程式或工程製圖,而是把建模的門檻降到「會用滑鼠就能開始」的程度。接下來就看它實際能做到什麼、適合誰用。
01SketchUp Make 到底能做什麼?
它是一套3D建模工具,核心操作是畫出平面後用「推拉」工具直接拉出立體,例如把一個矩形拉成牆面或櫃體。可以建立2D和3D物件、更換顏色和材質、加上尺寸標註,也能把完成的模型輸出成圖片或3D檔案。官方說明提到它也能把模型發布到 Google Earth 或 3D Warehouse,讓別人看到你的作品。
02我完全沒學過3D建模,這套軟體會不會很難上手?
官方定位就是給初學者用的第一套建模軟體,介面設計以簡潔為主,工具列和選單不複雜。它內建教學工具「The Instructor」和逐步引導的教學資源,從選模板開始就能照著操作。核心概念只有「邊線和面」,學會推拉工具之後,很多形狀都是先畫平面再拉高,學習曲線比一般3D軟體平緩很多。
03它能不能拿來畫室內設計圖,像是重新擺設客廳?
可以。官方舉例就包含「重新裝潢客廳」和「設計新家具」。做法是先畫出房間的長寬高牆面,再用推拉工具建立家具形體,或直接從 3D Warehouse 下載別人做好的家具模型放進去。也能用「陰影」功能模擬不同時間的光線,幫助判斷擺設位置。不過它偏向概念設計,如果要出施工圖或渲染圖,需要搭配其他軟體。
04做出來的模型可以輸出成什麼格式?
官方功能說明列出的匯出格式有 SKP、PNG 和 STL。SKP 是 SketchUp 的原始檔,PNG 是平面圖片,STL 是常見的3D列印格式。另外官方問答提到支援匯入 DWG、DXF、OBJ 等格式,但這部分在功能說明中沒有明確列出,實際使用前建議自行確認。若要輸出成其他格式,可能需要透過 SketchUp Pro 或其他轉檔工具。
05它有現成的模型可以直接拿來用嗎?
有,官方提供「3D Warehouse」線上模型庫,裡面有使用者上傳和廠商製作的模型,涵蓋家具、建築、人物等各種類別。你可以直接搜尋需要的模型下載到專案中使用,省去從零開始畫的時間。也能把自己做的模型上傳分享。這個功能需要網路連線才能存取。
06這套軟體適合學生做學校專題嗎?
適合。官方明確提到可以作為學校或大學專案的工具,而且免費版本就能使用全部功能,沒有時間或次數限制。學生可以用它建立建築模型、產品雛形或概念展示,輸出成圖片放進報告。加上操作直覺,團隊成員不需要花太多時間學習就能上手。不過它只有英文介面,英文不好的學生需要花時間適應。
07我只會中文,介面只有英文會不會很難用?
這確實是門檻。介面是英文,工具名稱如 Push/Pull、Paint Bucket 等,需要對照教學或查字典才能理解。但工具數量不多,核心操作記住幾個關鍵字就能開始。官方有提供教學資源,但也是英文內容。如果英文閱讀有困難,可以考慮找中文教學影片或文章輔助,但軟體本身沒有中文介面選項。
08它跟 SketchUp Pro 有什麼差別?我該用哪個?
官方說明指出「SketchUp Make 現在已成為 SketchUp Pro」,意思是免費的 Make 版本已經停止獨立開發,目前官方主推的是付費的 Pro 版本。Make 的免費版本可以無限制使用,但專業人士通常會被 Pro 吸引,因為 Pro 更專注於建築領域,且能更順利地把2D圖紙轉成3D物件。如果你只是個人興趣或學生專題,免費版夠用;若要商業使用或需要進階功能,就要考慮 Pro。
09這套軟體還在持續更新嗎?
根據版本紀錄,它收錄了37個版本,最早的版本在2004年,最近的版本在2026年3月,近12個月更新1次、近24個月也是1次。更新頻率不算高,而且官方已經說明 Make 現在是 Pro,免費版的維護可能不會太積極。如果你在意軟體是否持續獲得新功能,這點需要列入考慮。
10跟 AutoCAD 比起來,哪個比較多人用?
在使用者評分人數上,AutoCAD 有690人評分,SketchUp Make 有234人,FreeCAD 有128人,Sweet Home 3D 有166人,LibreCAD 有98人。AutoCAD 的評分人數明顯較多,代表它的使用者和關注度更高。不過兩者的定位不同:AutoCAD 偏向工程製圖,SketchUp 偏向概念建模。如果你只是要快速建立3D概念模型,SketchUp 的學習成本較低;若要精確的工程圖面,AutoCAD 是更主流的選擇。
11我的電腦是 Windows 11,可以安裝嗎?
官方列出的支援系統是 Windows XP64、Vista64、Windows 7 64、Windows 8 64 和 Windows 10 64,沒有明確提到 Windows 11。不過 Windows 11 通常可以執行 Windows 10 的軟體,但官方沒有保證相容性。建議安裝前先確認你的系統版本,或到官方網站查詢最新的系統需求說明。
12這套軟體適合專業工作使用嗎?
官方問答提到,它主要針對業餘愛好者,但許多專業人士也用於概念設計、建築視覺化和原型製作。免費版本沒有功能限制,但專業工作流程可能需要的進階功能(如精確的圖紙輸出、與其他CAD軟體的無縫銜接)在免費版中不一定完整。如果你要接案或商業使用,建議先確認免費版的功能是否符合需求,或考慮付費的 Pro 版本。
下載與官方連結
前往官方網站 下載 SketchUp Make (32-bit)
SketchUpMake-en.exe · 111.18 MB · 連結指向軟體原廠
版本紀錄
- 2026-03-30 SketchUp Make 17.2.2555 148.02 MB
- 2016-11-17 SketchUp Make 17.1.174.0 148.07 MB
- 2016-11-15 SketchUp Make 17.0.18899 147.28 MB
再看 5 筆
- 2016-03-01 SketchUp Make 16.1.1449 (64-bit) 121.2 MB
- 2016-03-01 SketchUp Make 16.1.1450 (32-bit)
- 2015-11-20 SketchUp Make 16.0.19912 (64-bit) 121.19 MB
- 2015-11-20 SketchUp Make 16.0.19911 (32-bit) 111.18 MB
- 2015-02-06 SketchUp Make 15.3.330 (64-bit) 109.18 MB
這一版改了什麼
What's new in this version:
Trimble Connect:
- Trimble Connect is a new way to store, sync, reference, share, and collaborate on design/build projects. Once you've signed up then start uploading .skp, .pdf, .dxf, .ifc. files. If you already have an account for 3D Warehouse or Extension Warehouse, we recommend that you use the same login (email) when creating a Trimble Connect Account. Trimble Connect allows users to publish, open, import reference files and update SKPs from Trimble Connect project folders. As you’re modeling you can even pull in and update reference SketchUp models as if they were locally hosted components. To learn more about Trimble Connect read this article.
Reload Components with 3D Warehouse models:
- In SketchUp 2016, a context click on a component gives you the opportunity to reload (or swap out) a new component directly from 3D Warehouse. This action will reload every instance of that component in your model (similar to the same action in the Components dialog), so it’s a helpful method for working with proxy models. And if your component was downloaded from 3D Warehouse, you can also use the context-click to quickly access its 3DWH details page.
Generate Report 2.0:
- The new Generate Report feature allows you to choose which attributes are exported (including a new attribute for capturing quantities), assign an order for the columns in your report, and specify a units format. You can even save your formatted report as a reporting template, to speed the process of re-running the same reports as the design changes.
Enhanced inferencing and tool improvements:
Learning and utilizing SketchUp’s inference engine makes for fast and precise modeling. In this release, we’ve oiled that engine to provide slicker inferencing and locking across the board. This improvement is actually an entire set of smart tweaks we’ve made to inferencing and locking. Here’s a brief description of what’s new:
Improved Parallel and Perpendicular Inferences:
- We’ve improved parallel and perpendicular inference display along with the ability to force the last referenced edge or plane (depending on tool) with the down arrow. This is particularly handy for drawing extending edges on off-axis planes. Now when you are using the parallel and perpendicular inferences, sketchUp will highlight in magenta, the entity which direction is based off of. Also keep an eye out for the new “Extend Edge” tooltip with magenta highlighting when extending lines with the pencil tool.
Expanded Arrow Key locking:
- More tools now allow the use of arrow keys to quickly lock to a direction or plane. Each arrow key corresponds to a lockable color. Right = Red, Left = Green, Up = Blue, Down = Magenta. Additionally, you can now lock normals or rotation axis or surface normals prior to first click for tools that leverage a protractor or create a surface. These tools include Arc/Pie, Rotated Rectangle, Rotation, Protractor, Polygon, Circle and the Section Plane tool.
Arc/circle:
- SketchUp will now easily inference circle and arc centers. While we were at it, we improved SketchUp’s ability to visualize arc endpoints. Another bonus, you can now change the number of segments using new modifier keys (check out the status bar right after you’ve drawn an arc/circle).
Axes tool flexibility: A small but useful change: when changing axes orientation, you can now toggle through the exact axes you’d like to pick first using the Alt (PC)/Command (Mac) modifier.
Inference hidden, active section planes:
SketchUp will now recognize intersection points with hidden section planes. This functionality extends to snapping to elements of a SketchUp model in LayOut too: pay attention for a new inference tip “Intersection with Hidden Section.”:
- Miscellaneous improvements: We’ve also tweaked the Move, Protractor, Offset, and Rotate tools with miscellaneous improvements to improve usability and close up a few loose ends. Additional improvements are identified in the “Tools” and “Inferencing” sections below.
Customizeable Utility Trays on Windows:
- On Windows machines, we’ve re-worked SketchUp’s floating utility dialogs (Styles, Scenes, Components, etc.) so that they neatly stack inside customizable, completely collapsible trays. This functionality also allows you to group dialogs that you may often use at the same time, and is incredibly useful for hiding, browsing, and revealing your go-to utilities.
Refreshed Textures:
- Textures make your models pop off the screen (and the page). In this release, we’ve reworked our default material libraries, adding contemporary textures and entirely new categories.
Support for High DPI Graphics:
- We’re now rendering all of SketchUp, LayOut, and Style Builder toolbar and cursor icons from vector graphics. This means they will scale well for a variety of resolution settings, with a much cleaner look and better sized icons on High DPI screens in particular.
Extensions Loading Policy:
- SketchUp now has three different Extension policies you can select that affect what extensions can and cannot be loaded when SketchUp starts. Starting with SketchUp 2016, Registered Extension Developers can claim their software by signing it digitally, saying “I made this”, but in a secure coded format. The three extension loading modes correspond to this digital signature that Registered Extension Developers add to their extension
- “Identified Extensions Only” mode means that SketchUp will only load extensions that have been signed by one of our Registered Developers
- “Approve Unidentified Extensions” will load all signed extensions, and pop up an approval dialog window on startup that that lets you manually select which unsigned extensions you would like to load
- “Unrestricted” mode will load all extensions, signed or unsigned. You can use this mode to continue to load old extensions that have not yet been signed by their author
- Visit the Help Center article for more information
Welcome Dialog Refresh:
- We’ve given our Welcome Dialog a refresh for SketchUp 2016. Everything works mostly the same, but we’re happy to say that the “Start SketchUp” button is bigger than ever!
Knowledge Center Update:
- Our Knowledge Center has been rewritten and redesigned for this release. Content is now organized in a hierarchy of “books” that focuses on learning SketchUp’s tools in the context of using SketchUp
Support for El Capitan and Windows 10:
- Our QA team has smashed and banged on these new operating systems enough to say that SketchUp 2016 is fully compatible with Apple’s El Capitan and Microsoft’s Windows 10
BUG FIXES/SMALL IMPROVEMENTS:
In addition to the above, we’ve been heads down fixing bugs and adding some smaller features:
Stability:
- Fixed a crash that could occur when importing an image into a model that had a corrupt image (0x0 size)
- Fixed a crash that could occur when auto-folding certain geometry
- Fixed a crash that could occur when copy/pasting geometry or closing models. This crash is caused by component instances that have bad definitions. We added a validity check to catch and repair this condition, so if you are crashing, especially on copy/paste, please go to Model Info > Statistics > Fix Problems to see if SketchUp finds and fixes an issue related to component instances
- Fixed a crash that could occur when downloading a model from the 3D Warehouse by clicking on buttons rapidly
- Fixed a crash that could occur when moving geometry and toggling auto-fold
- Fixed a crash that could occur when changing arc segments in Entity Info. Added a new message to indicate if the number of segments is too large for a given angle and radius when changing arc segments in Entity Info
- Fixed a specific case in which a file could not be saved or fixed with a validity check related to a bad component. This led to a crash when closing the file
- Added a validity check to detect and fix components that have duplicate definition names (which can cause bugs/crashes when doing other things in SketchUp)
- Many “under the hood” changes to resolve warnings and improve product stability
- (Mac) Fixed a crash that could occur when closing a file in SketchUp Viewer
- (Mac) Fixed a crash that could occur when undoing the pasting of certain components
- (Mac) Fixed a crash that could occur when opening and closing multiple large models
- (Mac) Fixed a hang that occur when closing the “Warning - Scenes and Styles” dialog
Performance:
- Improved the performance of Stamp and Drape and other operations where geometry is intersected
- Improved the performance of erasing entities within groups in large models
- Improved the performance of undoing changes to geometry
Trimble Connect:
- Located underneath the File menu on both Windows and Mac
- Requires use of a Google account to access Trimble Connect (either a Gmail account or an email associated with Google will work)
Generate Report 2.0 (New!):
- The Metric system is now supported
- The ability to choose and order the report columns has been added
- One or more reports can now be saved with a model as a template for future use. Templates can also be duplicated and edited as needed
- The ability to filter based on component levels has been added
Notes:
- Generate Report is a Pro only feature
- You must be online for the new version of Generate Report to work. Offline users will see the older versio
- Users with Internet Explorer 8 Installed will see the older version of Generate Report. Upgrade IE to version 9 or newer for best results
3D Warehouse:
Made the following UI changes:
- Added a Window > 3D Warehouse menu item
- Renamed the *Get Models* button to *3D Warehouse”
- Added a new “3D Warehouse” component context sub-menu
- Moved the “Share Component” menu item to be under the new “3D Warehouse” component context sub-menu
- Fixed an issue where Unicode characters were not always maintained/404 errors were issued when downloading models with Unicode definition names/file names from 3D Warehouse
- Fixed an issue where an uploaded model could get out of sync with the model saved to disk - we now require that a model be saved before uploading
Made the following set of changes to retain a component’s definition name and original filename when uploading and downloading models from 3D Warehouse and when importing and exporting components locally:
- When downloading components from 3D Warehouse, SketchUp now retains the component’s original definition name and description (if defined) vs using the model’s 3D Warehouse title and description
- Changed SketchUp to remember the definition name of components on import vs overwriting the definition name with the component’s filename
- Added a Name field to Model Info > File to allow a user to directly specify the model’s name which will become the component’s definition name if that model is inserted as a component from 3D Warehouse or directly imported as a component
- When using the context Save As menu to save a component, SketchUp suggests the component’s original filename (if known) vs suggesting the component’s definition name
- Added the ability to upload the current model via the Upload Model command that is visible within the 3D Warehouse dialog (Window > 3D Warehouse > User menu)
- (Mac) Fixed an issue where a suffix could be appended to the definition name of downloaded components
Tools:
- Fixed an issue with the 2 Point Arc tool in which an arc endpoint could be misplaced when drawing in small dimensions. An excess line was created
- Fixed an issue where the edges were not removed when creating a fillet if the arc endpoint ended on another endpoint
- Fixed an issue where Arc and Pie detent radius tooltips were only displayed when parallel to an axis
- Fixed a cosmetic issue with the Arc and Pie tool drawing lines were hard-coded black and not using colors style-specific colors
- Fixed a cosmetic issue in which the Rotated Rectangle, Arc, and Pie cursors were not updating based on clicks or typing values in the VCB (Measurements toolbar)
- Fixed an issue where the Rotated Rectangle protractor was not displayed with dotted lines when on a back edge
- Fixed a cosmetic issue with the Rotated Rectangle tool where a line could remain while locking to an axis using the arrow keys
- Fixed an issue in which an edge could not be directly extended when the edge was too close to an axis line. With this fix, the more you zoom in, the smaller this snapping tolerance becomes allowing you to extend an edge easier and eliminate undesired snapping of edges to axes during tracing
- Fixed a crash with the Rotate tool when using Ctrl/Option in between typing in values in the VCB (Measurements toolbar)
- Updated status bar for Paint Bucket to identify modifier keys for sampling materials
- Changed the hotspot for the Eraser tool to be smaller
- Fixed an issue where, when performing two offsets with manually selected items, the first offset could be undone
- Added new modifier keys to lock just protractor orientation for Rotate and Protractor tools
- Fixed an issue where pressing Shift would release a constraint that was locked using an arow key
- Fixed an issue where an invalid input in the VCB (Measurements toolbar) broke the copy mode
Inferencing:
- Improved consistency across drawing tools with using shift to lock through different point inferences (including endpoints, midpoints, arc centers, and guide points). This functionality is new to several tools
- Added inferencing when using the rotation handles within the Move tool
- Fixed an issue in which inference points could not always be found with the Move tool for points that were off of the gluing surface for glued groups or components. Expanded the list of inference types that can be found for this case
- Fixed an issue in which an incorrect parallel inference was found after undoing a rotation or move
- Fixed an issue in which an incorrect parallel inference was found after rotating an edge that was in a group or component
- Fixed an issue in which an incorrect parallel/perpendicular inference was found when editing a group or component and inferencing an edge of a rotated group or component
- Fixed an issue where Arc and Pie could show a parallel inference for a non-parallel edge
- Fixed an issue where the Circle and Polygon tools showed axis inferences when it wasn’t possible
- Fixed an issue in which a perpendicular inference couldn’t be found for Circle, Polygon, Rotate, and Protractor if the reference edge wasn’t parallel to the xy plane
- Updated protractor-based tools (e.g. Arc, Pie) and Circle/Polygon to ensure consistency with using shift to lock to a plane before first click instead of just locking orientation in some cases
- Fixed an issue in which Arc and Pie did not draw in the correct plane when using shift before first click
- Fixed an issue where the Rotated Rectangle tool was not showing Intersection, Guide Point, and On Face inferences
- Fixed an issue where the Arc and Pie tools were not showing Intersection inferences after first click
- Improved inferencing with Protractor tool while outside of a component/group
- Fixed an issue where the Center of a Circle could not be found when the Circle was contained within a Group
- Added arc segment “Midpoint” inferences and updated the actual arc midpoint to “Arc Midpoint”
- Fixed an issue where midpoints on Polygon segments could not be found if Polygon was split by an edge
- Fixed an issue where the Rotated Rectangle, Arc, and Pie tools were not always showing From Point inferencing along an axis
- Fixed a cosmetic issue where the Tape Measure, Rotate, and Protractor lines did not turn magenta when parallel/perpendicular to an edge
- Fixed a cosmetic issue where a magenta, dotted line was not drawn between the first and third points of a 3 Point Arc when parallel/perpendicular to an edge
- Fixed a cosmetic issue where the Circle and Polygon radii were not turning bold when locked to an inference using shift
- Fixed a cosmetic issue with the 2 Point and 3 Point Arc tools where the drawing line could change appearance when locked using shift
Support for High DPI Graphics:
- User may see graphics on certain Ruby Extensions that look small or low resolution, as the author for the extension may not have updated their graphics (Vector based graphics) to support High DPI yet.
Operating systems: El Capitan & Win 10:
- (Mac) Fixed an issue where importing Classifications was very slow
- (Mac) Fixed an issue where exporting 3D formats took an exorbitant amount of time
- (Mac) Fixed an issue where the original file was not visible in Finder (or on the Desktop) after saving a file a second time
- (Mac) Fixed a crash that could occur when closing SketchUp in Full Screen Mode using the Red X or Command+W to close the window
- (Mac) Changed SketchUp to now correctly save files with the “staff” group vs the “wheel” group
Fonts / 3D Text:
(Mac) The Fonts dialog was refactored to fix the following:
- Fixed an issue in which a fixed height text size could not be set. The height changes were applied as a font point size change
- Fixed an issue in which the height option was not working for Dimensions
- Fixed an issue in which 3D Text dialog did not always remember the last used typeface
- Fixed an issue in which the 3D Text dialog was resulting in 100% cpu usage while the dialog was open
- Provided a more complete fix for a crash on Yosemite when the dialog was opened
- (Mac) Fixed an issue where 3D Text could not be placed after clicking on a component in the Components browser
Entity Info:
- (Mac) Fixed an issue where Entity Info could sometimes get stuck at the top of your display window or be taller than expected
- (Mac) Fixed an issue where Entity Info could grow in size after SketchUp crashed
- (Mac) Fixed an issue in the Entity Info dialog where the "Text Position" and Endpoints" labels were swapped for linear dimensions
Miscellaneous:
- We removed the EULA license agreement from the installer. It is now displayed and must be agreed to at first launch by each unique user
- Changed SketchUp to display the major version number in the title bar
- Created new templates featuring Lisanne, one of our cheerful Customer Support representatives
- Fixed an issue where exploding components sometimes unsoftened softened edges
- Fixed an issue where hiding dialogs/minimizing SU smoothed/unsmoothed selected geometry
- Changed the Create Component dialog to remember what was last checked in the "replace selection with component" check box
- Fixed an issue where panning did not work in models with only construction points (e.g. point cloud models)
- Fixed an issue where a blank component definition name could be added in the Create Component dialog
- Changed the section slice DWG exporter to export the model units (vs always exporting inches)
Renamed the Geo-location functionality in SketchUp to be more generic including:
- renaming the location layers to “Location Terrain” and “Location Snapshot”
- renaming the “Google” toolbar to “Location”
- removing the “Preview in Google Earth” button. Note: models can still be previewed in Google Earth by exporting them to the kmz format
- Added the ability to extend expiring (single-user) Enterprise licenses without a user needing to re-license SU
- Improved parsing of classification schema
- Added classification information to Model Info > Statistics
- Fixed an issue where the Aspect Ratio value chosen for animation exports was not saved between sessions
- Fixed a number of translation and truncation errors in our localized builds
- (Mac) Fixed an issue where textures created on Windows could not be edited via the "Edit Texture Image" context menu
- (Mac) Fixed an issue where the text seen when renaming a scene via right clicking on a scene tab was tiny on Retina displays
- (Mac) Fixed an issue where users were able to create duplicate named scenes in the Scenes dialog
- (Mac) Renamed the preference that checks for Software Updates in Preferences > General to “Allow checking for updates” to better reflect what the preference does
- (Mac) Increased the time interval that SU uses when it does a check to determine if you are online