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想免費學3D建模?SketchUp Make 適合你嗎

SketchUp Make (32-bit) 軟體圖示 SketchUp Make (32-bit) 8.0.4811 資料更新 2011-01-19 閱讀約 7 分鐘

你最近是不是想畫點什麼——房間要怎麼重新擺家具、想做一個櫃子看尺寸對不對、或是學校作業需要一個立體模型。你打開電腦想找個軟體來畫,卻發現腦海裡想的東西,跟軟體操作完全是兩回事。那些專業的3D軟體介面密密麻麻,光看工具列就頭暈,更別說要拉出一個像樣的形狀。你只是想快速把想法變成看得見的模型,不是想先花三個月學軟體。

你可能試過用繪圖軟體硬畫,但平面圖看不出厚度和空間感;也或許下載過幾個免費軟體,結果不是功能太陽春,就是操作邏輯讓人摸不著頭緒。這類3D建模工具的切入點,是讓你先用簡單的「畫線、拉麵」動作建立形體,再逐步加上材質、尺寸和陰影。它不要求你懂程式或工程製圖,而是把建模的門檻降到「會用滑鼠就能開始」的程度。接下來就看它實際能做到什麼、適合誰用。

01SketchUp Make 到底能做什麼?

它是一套3D建模工具,核心操作是畫出平面後用「推拉」工具直接拉出立體,例如把一個矩形拉成牆面或櫃體。可以建立2D和3D物件、更換顏色和材質、加上尺寸標註,也能把完成的模型輸出成圖片或3D檔案。官方說明提到它也能把模型發布到 Google Earth 或 3D Warehouse,讓別人看到你的作品。

02我完全沒學過3D建模,這套軟體會不會很難上手?

官方定位就是給初學者用的第一套建模軟體,介面設計以簡潔為主,工具列和選單不複雜。它內建教學工具「The Instructor」和逐步引導的教學資源,從選模板開始就能照著操作。核心概念只有「邊線和面」,學會推拉工具之後,很多形狀都是先畫平面再拉高,學習曲線比一般3D軟體平緩很多。

03它能不能拿來畫室內設計圖,像是重新擺設客廳?

可以。官方舉例就包含「重新裝潢客廳」和「設計新家具」。做法是先畫出房間的長寬高牆面,再用推拉工具建立家具形體,或直接從 3D Warehouse 下載別人做好的家具模型放進去。也能用「陰影」功能模擬不同時間的光線,幫助判斷擺設位置。不過它偏向概念設計,如果要出施工圖或渲染圖,需要搭配其他軟體。

04做出來的模型可以輸出成什麼格式?

官方功能說明列出的匯出格式有 SKP、PNG 和 STL。SKP 是 SketchUp 的原始檔,PNG 是平面圖片,STL 是常見的3D列印格式。另外官方問答提到支援匯入 DWG、DXF、OBJ 等格式,但這部分在功能說明中沒有明確列出,實際使用前建議自行確認。若要輸出成其他格式,可能需要透過 SketchUp Pro 或其他轉檔工具。

05它有現成的模型可以直接拿來用嗎?

有,官方提供「3D Warehouse」線上模型庫,裡面有使用者上傳和廠商製作的模型,涵蓋家具、建築、人物等各種類別。你可以直接搜尋需要的模型下載到專案中使用,省去從零開始畫的時間。也能把自己做的模型上傳分享。這個功能需要網路連線才能存取。

06這套軟體適合學生做學校專題嗎?

適合。官方明確提到可以作為學校或大學專案的工具,而且免費版本就能使用全部功能,沒有時間或次數限制。學生可以用它建立建築模型、產品雛形或概念展示,輸出成圖片放進報告。加上操作直覺,團隊成員不需要花太多時間學習就能上手。不過它只有英文介面,英文不好的學生需要花時間適應。

07我只會中文,介面只有英文會不會很難用?

這確實是門檻。介面是英文,工具名稱如 Push/Pull、Paint Bucket 等,需要對照教學或查字典才能理解。但工具數量不多,核心操作記住幾個關鍵字就能開始。官方有提供教學資源,但也是英文內容。如果英文閱讀有困難,可以考慮找中文教學影片或文章輔助,但軟體本身沒有中文介面選項。

08它跟 SketchUp Pro 有什麼差別?我該用哪個?

官方說明指出「SketchUp Make 現在已成為 SketchUp Pro」,意思是免費的 Make 版本已經停止獨立開發,目前官方主推的是付費的 Pro 版本。Make 的免費版本可以無限制使用,但專業人士通常會被 Pro 吸引,因為 Pro 更專注於建築領域,且能更順利地把2D圖紙轉成3D物件。如果你只是個人興趣或學生專題,免費版夠用;若要商業使用或需要進階功能,就要考慮 Pro。

09這套軟體還在持續更新嗎?

根據版本紀錄,它收錄了37個版本,最早的版本在2004年,最近的版本在2026年3月,近12個月更新1次、近24個月也是1次。更新頻率不算高,而且官方已經說明 Make 現在是 Pro,免費版的維護可能不會太積極。如果你在意軟體是否持續獲得新功能,這點需要列入考慮。

10跟 AutoCAD 比起來,哪個比較多人用?

在使用者評分人數上,AutoCAD 有690人評分,SketchUp Make 有234人,FreeCAD 有128人,Sweet Home 3D 有166人,LibreCAD 有98人。AutoCAD 的評分人數明顯較多,代表它的使用者和關注度更高。不過兩者的定位不同:AutoCAD 偏向工程製圖,SketchUp 偏向概念建模。如果你只是要快速建立3D概念模型,SketchUp 的學習成本較低;若要精確的工程圖面,AutoCAD 是更主流的選擇。

11我的電腦是 Windows 11,可以安裝嗎?

官方列出的支援系統是 Windows XP64、Vista64、Windows 7 64、Windows 8 64 和 Windows 10 64,沒有明確提到 Windows 11。不過 Windows 11 通常可以執行 Windows 10 的軟體,但官方沒有保證相容性。建議安裝前先確認你的系統版本,或到官方網站查詢最新的系統需求說明。

12這套軟體適合專業工作使用嗎?

官方問答提到,它主要針對業餘愛好者,但許多專業人士也用於概念設計、建築視覺化和原型製作。免費版本沒有功能限制,但專業工作流程可能需要的進階功能(如精確的圖紙輸出、與其他CAD軟體的無縫銜接)在免費版中不一定完整。如果你要接案或商業使用,建議先確認免費版的功能是否符合需求,或考慮付費的 Pro 版本。

下載與官方連結

前往官方網站 下載 SketchUp Make (32-bit)

GoogleSketchUpWEN.exe · 40.11 MB · 連結指向軟體原廠

版本紀錄

再看 5 筆

看完整版本清單

這一版改了什麼

What's new in this version:

- The following issues have been fixed:

# Shadows:
* The shadow bug has been fixed! Previously, when the eye was in shadow, artifacts that look like inverted shadows could show up over all or part of the screen and annoying flickering could show up during animations.
* The “shadow strings” bug has been fixed too. Previously, shadows could show string-like artifacts. There is now a Shadow Strings Fix toolbar which allows you to toggle on and off a fix for this issue.

# Push Pull and Follow Me:
* The Follow Me cursor is now correctly shown when using the Follow Me tool with pre-selected items.
* The Follow Me cursor is now correctly shown when activating the Follow Me tool via a keyboard shortcut.
* The Context menu items are now complete when activating the Push/Pull or Follow Me tools and right-clicking on an entity.
* (Mac only) Previously, certain shortcuts weren’t respected while using the Push/Pull tool. This issue has been fixed.

# Image export:
* (PC only) In this release, Windows users should be able to export images at a higher resolution. Export capabilities still depend on your computer environment but are now consistent between Mac and Windows machines.
* When exporting images with the camera.aspect_ratio set to a non-default value, block-like artifacts could be seen in the exported images. This issue has been fixed.

# Performance:
* In this release, SketchUp is now built using the /Largeaddressaware property on the PC. This change allows SketchUp to potentially allocate/address more memory on 64-bit machines. (Note: 64-bit users must have at least 1.89 GB RAM to see any improvement, and improvement is only noticeable in areas where memory was a limiting factor (e.g exporting images).

# Outliner (Mac only):
* Previously, when working in Outliner and selecting or editing entities, non-selected entities might expand or contract. Additionally, after scrolling in the Outliner, sometimes choosing an entity would select a different entity than desired. Both of these issues have been fixed.
* Search now works properly after minimizing and restoring the Outliner.
* Component and group names should now be visible in Outliner results after doing a keyword search. Found items are shown in red.
* The Rename context menu on the Outliner > Details menu works as expected and allows you to rename components and groups.
* Previously, when renaming a component by single clicking on the name in the Outliner, you couldn’t see the text as you typed it. You should now be able to see the text when renaming components or groups via this method.

# Add Location:
* (Mac only) Previously if you launched the Add Location dialog, kept it open, and then closed the SketchUp model, the Add Location dialog would no longer open. This issue has been fixed.
* Previously when navigating to a location and then taking a snapshot, the maps portion of the dialog re-sized in a way that was visually jarring. We have improved the appearance of the dialog in this case.

# Animation:
* In some cases, animations exported on the Mac in SU8 were not as smooth as they were in SU7.1. The underlying issue has been fixed.
* (PC only) You are now able to select a codec other than the default.
* (PC only) Estimated file size is now correct (previously it was reported always as 0).

# 3D Warehouse:
* Previously, uploading large models to the 3D Warehouse might fail. You should be able to upload models up to 10MB.
* (Mac only) Previously, when you searched in the Components browser and then clicked on a results link for the first time, you were sometimes brought to the wrong model in the 3D Warehouse. This has now been fixed and clicking on links should always bring you to the correct model.

# Outer Shell:
* When performing Solid tool operations on coplanar geometry where some of the geometry is on a hidden layer and some is not, geometry could incorrectly be removed. This issue is now fixed and the Solid tools ignore the hidden geometry in this specific case.

# Toolbars:
* Previously, when adding new Ruby toolbars and relaunching SU, existing Ruby toolbars could unexpectedly reposition themselves and Restore Toolbar positions would not restore toolbars to their original positions. This issue has been fixed. (Note: it is still possible for Ruby toolbars to become repositioned when deleting plugins.)

# Scenes:
* Geometry will not disappear when generating scene thumbnails in a model where hidden layers were created via Ruby.
* (Mac only) Scene thumbnails are only created if the Scenes dialog is open.
* (Mac only) When creating a scene via the View menu the scene thumbnail is now created immediately.

# Match Photo:
* Previously, when opening a model or creating a new matched photo scene, the active scene was not selected causing confusion as the settings shown in the Scenes panel could differ from the settings of the active scene. This issue has now been fixed.

# Localization:
* (Mac only) When using the “Save as” context menu for a component, the model will now be saved even when saving to a folder with international characters.
* Many translation fixes for localized versions of SketchUp.

# EPix:
* Five separate fixes for EPix export including correctly exporting similar-looking materials and materials that matched the background color, exporting the default front face color, and exporting edges correctly.

# Ruby:
* The View.pick_helper(x,y,aperture) method now respects arguments passed to it allowing the Bezier.rb and BZ tool plugins to work again.
* Over ten fixes for Ruby issues and a few new methods for Ruby developers. Please see the SketchUp Ruby API site for details.

# Crashes:
* We’ve resolved some of the top SketchUp crashes (as determined by our Bug Splat and BreakPad data). SketchUp should be more stable now.

# Other:
* (Mac only) On machines where Arial Bold and Arial Italic fonts were missing or corrupted, the Components dialog could be blank or unresponsive. This issue has been fixed and the Components browser should now work even in this case.
* Images correctly hide when editing components with “hide rest of model.”
* Walk tool no longer bounces when walking.
* Measurement toolbar works as expected when in the top toolbar.
* The customizable Standard Views tool palette no longer shows cryptic numbers for the tooltips.
* Watermarks behave as expected during scene transitions and when switching to a Matched Photo scene.
* The full text is visible for Entity Info for components or groups.
* Launching SketchUp by dragging and dropping a model to the SketchUp.exe now does a proper validity check.
* Previously, after switching scenes, the ground plane/edge effects and shadows over a background matched photo image degraded/flashed as you moved the mouse over the model. This flashing occurred until the model was modified. This issue should now be fixed.

# Preserve Scale on Resize - we worked on preserving scale to handle typical user workflows in a more efficient way.
* LayOut now rescales SketchUp models after editing.
* When editing a SketchUp model, “Preserve scale on resize” should be automatically disabled.
* Setting the scale of a model no longer changes the style back to the style seen in the “Last saved SketchUp view.”

# DWG/DXF export bug fixes:
* Dashed lines scaling is improved in export to DWG/DXF. (Note: if you're planning on viewing your export in Model space, you'll want to export to model space; if you're viewing in Paper space use that export instead.)
* Fixed three bugs affecting DWG/DXF Unicode character export.
* Rotated entities in scaled DWG/DXF export are place correctly.
* Export scale is correct when exporting to DWG/DXF model space.
* Metric scaling should be the correct scale.
* (Mac only) Previously, when exporting to DWG/DXF for the first time the page range of “All” wasn’t honored. This has been fixed.
* (Mac only) Lines break on a space when possible for DWG/DXF export.
* (Mac only) When lines break mid-word in a DWG/DXF export, the lines are complete.
* (Mac only) Previously, if you had text on more than one page of a DWG/DXF export, text would scale at an incorrect size on subsequent pages. This has been fixed.

# Localization:
* Fixed three bugs affecting DWG/DXF Unicode character export.
* (PC only) Previously, some Chinese, Japanese, and Korean characters didn’t display properly at all or in Display mode. These characters should now be correctly visible.
* Various translation fixes including template names.

# Fonts:
* Previously, undoing a font color would link that action to the previous undo item, and you couldn’t undo just the font change. Now font color changes are their own undo item.
* Previously, if you had mixed-sized fonts in the same text box, the box would render differently than seen in text edit. Text now renders the same in both conditions.

# Other bug fixes:
* The Scale to weight drop-down in the Shape Style inspector better handles systems where a comma is used as the decimal separator.
* Fixed a crash that occurred when using Document Setup > References > Relink to link to invalid SketchUp file.
* Many Template fixes to make settings more consistent from template to template.
* Previously, you were not able to use a window select to select a clipped image unless you selected the entire hidden image bound. This issue has been fixed.
* Previously, when editing inside a group, clicking outside of a dimension, text, SketchUp model, or path editor would exit the entire group edit. This issue has been fixed.
* Previously, getting the center, endpoint, or on edge inference, would cause on face inferences stop working. This issue has been fixed.
* (Mac only) Fixed a crash that occurred when trying to edit a SketchUp file after doing so in presentation mode.
* (Mac only) Pan cursor correctly shows up with the shift key activated.

# Style Builder
* Previously, applying any color (other than black) to the strokes caused many of the lines to drop out in the Style Preview model. This issue has been fixed.